Procedural fake liquid for Cinema 4D — cylinders, cubes, waves, and motion response.
-
Updated
Oct 6, 2026 - Python
Procedural fake liquid for Cinema 4D — cylinders, cubes, waves, and motion response.
Resize Cinema 4D objects and hierarchies to exact dimensions while preserving object Scale values.
Switch and animate object visibility, for local and remote groups
Procedural surface droplets for Cinema 4D 2026 using native Scene Nodes, with four independent layers, polygon selection masks, and Standard/Octane water materials.
Open-source ocean deformer and MoGraph effector for Cinema 4D 2026, with legacy HOT4D compatibility. Based on HOT4D.
To associate your repository with the cinema4d-plugin topic, visit your repo's landing page and select "manage topics."