Video Content Customization Using First Frame
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Updated
Mar 17, 2026 - Python
Video Content Customization Using First Frame
Official repository for "Vid2World: Crafting Video Diffusion Models to Interactive World Models" (ICLR 2026), https://arxiv.org/abs/2505.14357
Curated, cross-domain list of world models: video generation, games, 3D worlds, robotics, autonomous driving, agents & science
TavernLab-HSsim · 开源《炉石传说》本地模拟与 AI 实验项目 / Local Hearthstone simulator and AI experimentation platform
《崩坏:星穹铁道》战斗问题的可复现求解环境——以高保真确定性模拟为裁决,把战斗研究变成可验证、可复现、可搜索的实验问题;上层为记忆驱动的 autoresearch agent 探索循环(开发中)。
🎲 Hegemony Linear: Simulador web hotseat de economía política para Análisis Numérico (UPB), construido con React, FastAPI y Newton-Raphson.
Retro trading card game in Python/Pyxel with a rule-based AI, a GUI-independent rules engine and a headless balance simulator
2D Simulation Game – A dynamic simulation built with Pygame, where colorful squares move, collide with walls and each other, and interact with grid-based levels. Levels are loaded from a CSV file, with collisions triggering various effects, including a 'Game Over' condition. 🎮
Everything-as-Plugin framework for AI multi-agent simulation. Change the config, run a completely different world.
dicemechanicsim (DMS) tests game mechanics for Midnight Riders, the tabletop role-playing game (TTRPG)
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
Neural House is a public AI reality-show simulation where autonomous contestants live together, form alliances, give confessionals, trigger headlines, and face weekly live episodes with voting and VIP access.
A Julia implementation of the card game Joker Jail Break
Comprehensive simulator for live dealer casino games.
A simple game of gallows in java, console based
A small proof of concept for the Gatherers-Legacy project, demonstrating very early resource-gathering mechanics.
We Wish Simulator is a fun and interactive React web application designed to mimic the thrilling experience of pulling cards.
Projeto prático para estudo de Programação Orientada a Objetos (POO) em JavaScript, simulando um sistema de batalha entre personagens.
C++ tank battle simulator with dynamic shared-library player algorithms, multithreaded tournaments, and a browser-based config UI — TAU coursework.
Simulations for the gambling card game Blackjack.
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