Document periodic unit enemy awareness - #228
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TheRedDaemon merged 1 commit intoSep 11, 2026
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Sep 11, 2026
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TL;DR: Document how units periodically notice enemies and choose an attack target.
The nearest detected enemy need not be the selected target, and the shared enemy list affects large-force behavior.
Changes: Add a gameplay-level wiki page and link it from the existing documentation. Retain current function names and code.
Review / testing: Merged documentation change. Sphinx generated the page and link; the original report notes unrelated full-documentation build errors. Performance experiments remain outside the game-behavior article.