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Fix UseToStringAsLabel on SubclassSelector attribute - #99
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…to-string-as-label
Why BeginProperty needs the prepared label and should share its drawing boundary with EndProperty. What Changed Prepare ToString labels before one common BeginProperty call, then select the managed reference or warning rendering path. Impact Preserves null, mixed value, custom drawer, and invalid property behavior while keeping the property scope in one place.
Why The list is configured through the Inspector and does not need to be public. What Changed Make foodsThree private while retaining its SerializeReference and SubclassSelector attributes. Impact Keeps the existing serialized field name, scene data, and Inspector example behavior.
Why The added example should pass the complete pull request whitespace check. What Changed Remove trailing spaces from the blank line before foodsThree. Impact Changes formatting only.
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Description
I am using unity editor version 6000.3.7f1.
The property
UseToStringAsLabelon theSubclassSelectorattribute does not currently appear to have any impact on the GUI render.According to this code on the current main branch, we would expect the
foodThreeexample field to be rendered in the editor with label "Grape".Unity-SerializeReferenceExtensions/Assets/Example/Example.cs
Lines 73 to 75 in e23441e
However the left side of the screenshot below shows that is not the case - the name remains as "Food Three".
Changes made
EditorGUI.BeginPropertycalls after thelabel.textoverride.ToStringoverride in Food example classFoods Threeto Example script withUseToStringAsLabel = trueScreenshots
Left is before the fix, Right is after the fix

Thanks.