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@librematch

LibreMatch - Empowering developers to build reliable tooling

A project to create a stable, reliable and feature-rich API for match information, leaderboards, and tournament organisation for the Age of Empires multiplayer

⚔️ LibreMatch

🙋‍♀️ Introduction

LibreMatch is a project to create a stable, reliable and feature-rich API for match information, leaderboards, and tournament organisation for the Age of Empires multiplayer platform Relic Link.

📞 Contact

It is done by the community for the community - so feel free to join us on our Discord if you have any suggestions, feature requests, found a bug, or if you really just want to talk to like-minded people.

👩‍💻 News

We are currently working on desgning the API (synchronous), if you want to follow progress, you can do that here or in the forums on our Discord.

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  1. genie genie Public

    genie - deterministic reimplementation of the Age of Empires II: Definitive Edition engine as a Rust library, plus readers and writers for the game's file formats.

    Rust 9 3

  2. wiki wiki Public

    Libre:Match Wiki

    CSS 1 3

  3. librematch-socketspy librematch-socketspy Public

    View and log API requests and responses

    Rust 2

  4. rlink-lan-server_go rlink-lan-server_go Public

    Forked from luskaner/ageServer

    Age of Empires 2 Definitive Edition Lan Server

    Go 6

  5. delta-play-replay delta-play-replay Public

    Delta Play Replay - Specification and tooling around a delta-based replay format (*.dlpr) for AoE2DE and other games

    JavaScript 7 1

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