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William Perreault edited this page Aug 15, 2017
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2 revisions
A Game project should have the following structure:
(Note: this is only recomended as all settings of directory structure can be customized in ge.conf)
GoatEngine.jar/GoatEngine.exe
ge.conf
README.md
Licence.md
data/
scripts/ - Directory containing all scripts
screens/ - Directory containing all screens configurations
levels/ - Directory containing all levels configurations
config/ - Directory containing all game-specific configurations
particles/ - Directory containing all particle effects configurations
animations/ - Directory containing all animation state machines configurations
audio/
music/ - Musics
sounds/ - Sounds
skins/ - Directory containing all UI gdx-skins
sprites/ - Sprite images