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If there are no mods in the mod folder the additions of the fork will do nothing.
Commands
Mods can be managed in-game or via console using /mod <verb> [part of mod name] (skip the / in console).
The available verbs are:
list|l
Prints out mods and their status to the console
enable|e [name]
disable|d [name]
restart|r [name]
toggle|t [name]
find|f
Shuts down all existing mods and looks for them again as if the server was starting.
Use this is you want to add a newly created mod to a live server.
Temporary convenience verbs are:
settings|s [name] will attempt to open the specific mods Settings.json with the default handler
method|m Type MethodName will print out some information about a method that may be helpful in creating a HarmonyPatch for it (if you aren't using the Harmony extension (which you should be))