Repository navigation
Add plain 1in and 0.75in circle inserts and fix library insert materials - #7
Merged
Merged
Conversation
The 0.75in circle and 1.1875in triangle starburst inserts kept the 1.1875in circle starburst's red material as the one they wore before their bake.
Add the 0.75in circle insert with its prefab, bake asset, normal and optical textures, and the full set of colored materials (Amber, Blue, Clear, Green, Orange, Purple, Red, Teal, Yellow). Register it in the asset library database and add the thumbnails. Also: - Lock proportional scaling on the root transforms of the existing circle, rectangle and triangle insert prefabs. - Serialize the default insert cavity color on the rectangle starburst materials.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Two new plain circle inserts and library fixes, authored with the in-library insert baking of freezy/VisualPinball.Engine#612.
Summary