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fix: refresh crafted items again once the character is played - #47
Crafted pieces only picked up new template stats when a player touched them (equip, click, hotbar select, drop, opened chest). The "refresh on join" sweep runs one tick after PlayerJoinEvent. RPCharacters only puts the character's inventory on when the player presses Play, so at that tick the sweep sees the empty character-selection room. Worn and carried armour kept old stats through relogs and restarts. This is how the 2026-10-27 armour buff left untouched pieces on the old numbers on Main.
Fix
CraftRefreshListener now also sweeps the inventory and ender chest one tick after TLibs' CharacterSessionStartEvent. That event fires once the character is ready to play, on join and on a character switch. The join sweep stays for servers without characters.
tlibs.version goes from 2.0.0 to 2.6.1, the version running on Main, Dev and Tutorial. The event needs TLibs 2.3.0 or newer.
New unit test: a piece put on after the join sweep is refreshed one tick after session start (inventory, armour slot, ender chest).
Testing
Local mvn verify: 153 tests pass, and CraftRefreshListener has 100% coverage. I skipped StationDatabaseCoverageTest and EdgeCoverageTest locally because they fail on Windows (file locks/permissions), also on unchanged main. Linux CI runs them.
Dev (TFMCDev01) with a test character: I gave crafted pieces to hotbar slots 3 and 4, the chestplate slot and the ender chest, then made them outdated (ac_craft_stat_template_revision 0, MMOITEMS_ARMOR 0.5).
2.5.1: after a relog all 4 pieces were still outdated at Play, +3 s and +20 s, with nothing touched.
This branch (after a Dev restart): at Play all 4 were already rebuilt (revision 6, armour 4.0 / 2.0, lore +4 / +2). The log has no AdvancedCrafting warnings or errors.
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📝 Summary
Summary by CodeRabbit
Bug Fixes
Crafting items are now refreshed when a character session starts, as well as when a player joins.
The refresh covers the player’s inventory, armour and ender chest, helping ensure items have the latest version after a session begins.
The listener now schedules inventory and ender chest sweeps on character session start, as well as on player join. The test checks that session-start sweeps update stale item revisions on the next tick. The tlibs.version property changes from 2.0.0 to 2.6.1.
Changes: Character-session refresh
Layer / File(s)
Summary
Scheduled refresh and test pom.xml, src/main/java/net/tfminecraft/advancedcrafting/managers/CraftRefreshListener.java, src/test/java/net/tfminecraft/advancedcrafting/RefreshListenerCoverageTest.java
The tlibs.version property changes to 2.6.1. Both player joins and character session starts delegate to sweepLater, which checks that the player is online before sweeping their inventory and ender chest. The test checks item revisions before and after the scheduled tick.
Servers running a TLibs build older than 2.3.0 would silently lose the crafted-item refresh handlers. Upgrade TLibs together with this plugin and document the minimum version in the release notes. The code change itself looks sound.
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The join sweep runs a tick after join, but RPCharacters only puts the
character's inventory on when the player presses Play, so the sweep saw
the empty selection room and worn or carried pieces kept old stats
through relogs and restarts until touched. Sweep the inventory and ender
chest again a tick after TLibs' CharacterSessionStartEvent (join and
character switch). TLibs is bumped to 2.6.1, the version on all servers;
the event needs 2.3.0 or newer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Actionable comments posted: 1
🪄 Fix comments: Fix CodeRabbit comments on this PR
Prompt to fix review comments
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only still-valid issues, skip the rest with a brief reason, keep changes
minimal, and validate.
Inline comments:
Review comments at
@src/main/java/net/tfminecraft/advancedcrafting/managers/CraftRefreshListener.java:
- Line 97: Declare TLibs 2.3.0 as the minimum dependency version for the plugin
so servers reject older runtimes, and document that minimum in the plugin
documentation and release notes alongside the TLibs upgrade required by
CraftRefreshListener.onSessionStart.
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size:S10-29 effective changed lines (tests excluded in mixed PRs).
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Problem
Crafted pieces only picked up new template stats when a player touched them (equip, click, hotbar select, drop, opened chest). The "refresh on join" sweep runs one tick after
PlayerJoinEvent. RPCharacters only puts the character's inventory on when the player presses Play, so at that tick the sweep sees the empty character-selection room. Worn and carried armour kept old stats through relogs and restarts. This is how the 2026-10-27 armour buff left untouched pieces on the old numbers on Main.Fix
CraftRefreshListenernow also sweeps the inventory and ender chest one tick after TLibs'CharacterSessionStartEvent. That event fires once the character is ready to play, on join and on a character switch. The join sweep stays for servers without characters.tlibs.versiongoes from 2.0.0 to 2.6.1, the version running on Main, Dev and Tutorial. The event needs TLibs 2.3.0 or newer.Testing
mvn verify: 153 tests pass, andCraftRefreshListenerhas 100% coverage. I skippedStationDatabaseCoverageTestandEdgeCoverageTestlocally because they fail on Windows (file locks/permissions), also on unchangedmain. Linux CI runs them.ac_craft_stat_template_revision0,MMOITEMS_ARMOR0.5).No release; not on Main or Tutorial.
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