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1 change: 1 addition & 0 deletions fgd/bases/BaseProjector.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
[
startenabled(boolean) : "Start Enabled" : 1 : "If the projector should start enabled."
disablehelper(boolean) : "Disable Placement Helper" : 0 : "Disable the automatically created placement helper to prevent it from fighting with a custom one."
ignoregrating[P2CE](boolean) : "Ignore Grating" : 0 : "Whether projected entities will collide with gratings, or pass through."

// Inputs
input Enable(void) : "Enables projection from this projector. This also updates the position of the bridge/funnel if the model was parented."
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4 changes: 3 additions & 1 deletion fgd/point/prop/prop_paint_bomb.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,9 @@
1: "Wet Bomb"
]

allowfunnel(boolean) : "Allow Portal Funneling" : 1 : "Whether or not this object should auto-funnel into a portal."
ignoregrating[P2CE](boolean) : "Ignore Grating" : 0 : "Whether paint bombs will collide with gratings, or pass through."

allowfunnel(boolean) : "Allow Portal Funneling" : 1 : "Whether or not this bomb should auto-funnel into a portal."
playspawnsound(boolean) : "Play Spawn Sound" : 1 : "Whether or not this bomb should play a sound on spawn (PaintBlob.Inception)."

// Inputs
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