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Close non-InvUI containers before opening a window - #131
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R00tB33rMan wants to merge 1 commit into
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Opening a window replaced a container that wasn't opened by InvUI (e.g. a crafting table) without closing it, so no InventoryCloseEvent was called and the items in its crafting grid and on the cursor were lost.
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Opening a window over a container InvUI didn't open (like a crafting table) replaced it without closing it, so no close event was called and the crafting grid and cursor items were lost.