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web: adopt the Modrinth-style design system from agent-memory
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#19:
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docs: pin the modstitch-bypassed clearRunDirectory as the reason for …
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docs: record the executable-bit, fresh-world and map-id-0 pitfalls
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test: clear the gametest world so local runs cannot mask fresh-world …
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ci: mark gradlew executable so the ubuntu runner can invoke the wrapper
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docs: pin the all-green test baseline and the cross-platform fixture …
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test: pin scheduled-tick round trip and rotated migration in GameTests
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docs: record entity replacement clearing as implemented
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docs: split world parcel from portable archive and settle audit decis…
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docs: reject structure template format and require bounded NBT parsing
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build: ignore .gitignore
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docs: formalize parcel record context semantics
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feat: add region capture contributors and an integrator guide
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docs: add AGENTS.md with agent guidelines and pitfalls
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fix: persist empty parcel content directories
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test: expand parcel gametest coverage
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docs: update DESIGN.md
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refactor: isolate saved data compatibility
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build: migrate to modstitch + stonecutter
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