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Enable Zstd WebSocket compression by default - #44

Merged
Lyptik merged 17 commits into
mainfrom
fix/enable-websocket-compression
Oct 6, 2026
Merged

Lyptik merged 17 commits into
mainfrom
fix/enable-websocket-compression

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@Lyptik

@Lyptik Lyptik commented Oct 5, 2026

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Summary

Enable compressed Augmenta WebSocket streams in the Three.js example and ship the matching browser-side decompressor.

  • sets useCompression: true while keeping polling behavior unchanged
  • initializes zstddec before opening the Augmenta WebSocket
  • injects a synchronous decompressor into the Augmenta JavaScript SDK
  • aligns the default with Unity, TouchDesigner and VVVV
  • vendors the browser decoder into the self-contained GitHub Pages artifact
  • adds a real Zstd decode fixture test plus static integration checks
  • records the third-party license

The built Pages artifact remains CDN-independent at runtime.

@Lyptik
Lyptik merged commit 81793a2 into main Oct 6, 2026
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@Lyptik
Lyptik deleted the fix/enable-websocket-compression branch October 6, 2026 07:05
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