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Repo migration - #211
Repo migration#211
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Pull request overview
This PR is described as a comprehensive repository migration (CI/CD, docs, scripts, LLM skills). However, the diff content actually visible here is limited to a small subset of the migration: a URL update in one analyzer test to point at the new Ambiguous-Interactive/DxMessaging repo, removal of an in-line <!-- Removed copy ... --> comment from a .csproj, and the addition of several auto-generated C# Dev Kit .lscache files (plus Unity .meta siblings) that should not be checked in.
Changes:
- Update analyzer help-link URL in tests from
wallstop/DxMessagingtoAmbiguous-Interactive/DxMessaging. - Remove a stale XML comment from
WallstopStudios.DxMessaging.SourceGenerators.csproj. - Add auto-generated
*.csproj.lscachecache files (and.metasiblings) for the Analyzer, SourceGenerators, and SourceGenerators.Tests projects.
Reviewed changes
Copilot reviewed 150 out of 154 changed files in this pull request and generated 7 comments.
Show a summary per file
| File | Description |
|---|---|
| SourceGenerators/.../SourceGenerators.csproj | Drops a stale XML comment. |
| SourceGenerators/.../SourceGenerators.csproj.lscache (+ .meta) | Adds an auto-generated C# Dev Kit cache that should not be tracked. |
| SourceGenerators/.../SourceGenerators.Tests.csproj.lscache (+ .meta) | Adds another auto-generated cache containing machine-specific paths/SDKs. |
| SourceGenerators/.../Analyzer.csproj.lscache (+ .meta) | Adds another auto-generated cache file. |
| SourceGenerators/.../MessageAwareComponentBaseCallAnalyzerTests.cs | Updates the analyzer help-link URL to the new org; assumes master branch. |
Fix all CRITICAL/HIGH/MEDIUM/LOW findings from the 72/100 review of the unity-benchmarks perf-doc auto-update: - CRITICAL-1: render a Prettier-aligned table and run managed Prettier --write before diff/commit so the auto-PR is GREEN on the required markdown-json.yml format:md:check gate; add the missing AUTOGENERATED marker block to docs/architecture/performance.md (the committed doc had no markers, so the renderer threw). - CRITICAL-2: blocksEquivalent compares only table-row cells (trimmed, alignment-insensitive) and ignores the provenance/commit line, so a changed SHA or Prettier alignment no longer churns a PR; rendered output is byte-stable run-to-run. - HIGH-1: replace hand-rolled git + force-with-lease with stefanzweifel/git-auto-commit-action@v7 (force-push to the bot-owned auto/perf-doc-update branch), eliminating the 2nd-run stale-info failure. - MEDIUM-1: least-privilege top-level permissions (contents: read); grant contents/pull-requests write only on update-perf-doc. - MEDIUM-2: gate update-perf-doc on the LATEST version's per-leg success markers (editmode + playmode), so older-version flakiness no longer blocks the latest-version doc update. - LOW-1: locateMarkers throws unless exactly one BEGIN/END pair exists. - LOW-2: perf-numbers-check requires the auto-maintained N/A reference to mention performance.md or unity-benchmarks. Tests: rewrite render-perf-doc.test.js + add a perf-doc auto-update contract to unity-workflow-shape.test.js with regression guards that fail on the old behavior (compact pipes, commit-churn, force-with-lease, over-broad perms, all-legs gating). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…000 il2cpp, perf auto-update Completes the adversarially-reviewed CI fix set on top of 97dd630 (4101 tests green). - A: reword empty workflow-expression in verify-unity-results action comment (it broke the verify step on all 9 Unity jobs); add empty-expression policy guard. - B: mark shipped Editor/Analyzers dependency .meta files excluded-from-all-platforms so Roslyn deps are not Unity precompiled assemblies (fixes 2021 'Multiple precompiled assemblies'); categorical, SetupCscRsp.cs untouched. - C: guard editor-only test with '#if UNITY_EDITOR' (fixes 2022 standalone CS0246); add all-platforms-UnityEditor policy guard (hardened for OR-with-runtime-symbol). - D: ensure-editor.ps1 sidesteps a non-Hub-manageable 6000 editor via atomic in-place module reinstall; version-scope the stale-process sweep (no cross-version collateral kill); profile-aware stall threshold; honest runner-side residual. - Perf: unity-benchmarks auto-updates performance.md from the latest Unity version (prettier-stable, idempotent, create_branch for rerun safety); perf-numbers gate gains an N/A auto-maintained escape. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…, standalone) Multi-agent CI fix effort, validated by `npm run preflight` (green). Includes: - Analyzer single-registration: Editor/Analyzers/*.dll.meta Editor-disabled + RoslynAnalyzer-labeled; SetupCscRsp effective Editor-disable; harness diagnostic asserts the Editor-excluded state. Fixes Unity 2021 "Multiple precompiled assemblies with the same name". - Log-flood gate in MessagingTestBase (DXM_TEST_VERBOSE_LOG, default off). - Standalone IL2CPP split-build + file-based results (run-ci-tests.ps1 + generated build modifier / test callback + tree-kill watchdog). - Perf: delete perf-numbers-check.yml PR-body gate + new perf-numbers.yml. Post-review fixes (standalone timeout-honors-file, perf merge-block rework, analyzer meta :Any block, player.log diagnostic) follow in the next commit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…rf merge-block rework, analyzer :Any block, player.log diagnostic) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…+ master-commit jobs) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…esults delete Re-review round-2 MAJOR finding: 7 prose/comment locations still described the removed merge-blocking branch-push. Reworded to the implemented mechanism (PR -> non-blocking sticky comment; push to master -> commit) across perf-numbers.yml, unity-benchmarks.yml, pull_request_template.md, docs/architecture/performance.md, .llm/skills/performance/dispatch-hot-path.md, unity-workflow-shape.test.js. Re-review minor: run-ci-tests.ps1 deletes any stale results.xml before the standalone player runs (timeout-honors-file can only honor THIS run's results). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Dispatch throughput (Unity 6000.3.16f1, ELI-MACHINE)Regenerated by CI from commit Latest CI benchmark run: Unity 6000.3.16f1, commit Platform: Editor Mono x64 Development (WindowsEditor; Unity 6000.3.16f1).
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Description
This PR completes a comprehensive repository migration that enhances project infrastructure, automation, and documentation. The changes reorganize the codebase for better maintainability and establish operational runbooks for the release and deployment process.
Changes
Infrastructure & CI/CD
Documentation
docs/ops/) covering:Automation & Tooling
.npmignoresettingsLLM Context & Skills
Type of Change
Performance Impact
N/A - Infrastructure and documentation updates only
Testing
Note
High Risk
Large CI/release surface (tagged npm publish, Unity license/secrets, self-hosted runners, org lock) plus repo identity URL changes; misconfiguration can block merges or leak license seats.
Overview
Repoints the repo from wallstop to Ambiguous-Interactive (GitHub URLs, Pages, issue templates, devcontainer image label, release drafter guard) and adds Claude Code hooks that run preflight, YAML length, and post-edit validation on edit/stop.
Devcontainer / caching: fifth named volume for
node_modules,cache-contract.shderivesCACHE_WORKSPACE_ROOTwithout hardcoded paths, andvalidate-caching.shuses a new JSONC + jq parser instead of brittle grep for mounts andremoteUser.CI / Unity: introduces
.github/unity-versions.jsonas the single version source, many composite actions (host prereqs, assembly discovery, license validate/return, result verify, log tail), and self-hosted Windows jobs with serial activation (UNITY_SERIAL/ email / password), org build lock, and runner preflight. Addsrelease.yml(tag verify → validate/pack/attest → Unity editmode gate → npm publish then GitHub release),perf-numbers.yml(replaces manual PR perf table check; benchmarks on PR + auto-commit doc on master with[perf-autoupdate]loop guard),cross-platform-preflight.yml, andactionlint.yamlfor custom runner labels. Disabled game-ci workflows are updated for serial licensing;perf-numbers-check.ymlis removed.Tooling: pre-commit is invoked via
node scripts/ensure-pre-commit.jsin devcontainer and workflows; Dependabot drops fixed assignees/reviewers; dotnet-tests usesglobal.json,check:analyzers, and fixed coverage glob; PR template says perf numbers come from CI.Reviewed by Cursor Bugbot for commit a6f5a36. Bugbot is set up for automated code reviews on this repo. Configure here.