M.S. student in Computer Science at National Tsing Hua University, working in the VLSI/CAD Lab.
VLSI Design Automation · Computer Graphics · GPU Programming
C/C++ ·
Python ·
Verilog ·
OpenGL ·
Unreal Engine ·
Flutter ·
React
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🧱 VLSI Physical Design Automation
C++ implementations of partitioning, floorplanning, placement, and legalization algorithms. -
🐟 UE5 Compute Shader
GPU programming and compute-shader experiments in Unreal Engine 5. -
🌄 Graphics Programming
Real-time rendering with OpenGL, including deferred shading, SSAO, bloom, and GPU culling. -
🎮 FPGA Tetris
A complete Tetris game implemented in Verilog for the Basys 3 FPGA.


