diff --git a/README.md b/README.md index bf42630..70421e6 100644 --- a/README.md +++ b/README.md @@ -58,14 +58,14 @@ first-party `redot-cpp` extension. We greatly appreciate help in maintaining and extending this project. If you wish to help out, ensure you have an account on GitHub and create a "fork" of -this repository. See [Pull request workflow](https://docs.redotengine.org/en/stable/community/contributing/pr_workflow.html) +this repository. See [Pull request workflow](https://docs.redotengine.org/en/Contributing/Workflow/pr_workflow) for instructions. -Please install clang-format and the [pre-commit](https://pre-commit.com/) Python framework so formatting is done before your changes are submitted. See the [code style guidelines](https://docs.godotengine.org/en/latest/contributing/development/code_style_guidelines.html#pre-commit-hook) for instructions. +Please install clang-format and the [pre-commit](https://pre-commit.com/) Python framework so formatting is done before your changes are submitted. See the [code style guidelines](https://docs.redotengine.org/en/Contributing/Development/code_style_guidelines#pre-commit-hook) for instructions. ## Getting started -You need the same C++ pre-requisites installed that are required for the `redot-engine` repository. Follow the [official build instructions for your target platform](https://docs.redotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms). +You need the same C++ pre-requisites installed that are required for the `redot-engine` repository. Follow the [official build instructions for your target platform](https://docs.redotengine.org/en/Contributing/Development/compiling/introduction_to_the_buildsystem). Getting started with GDExtensions is a bit similar to what it was for Godot 3.x but also a bit different.